Next up
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
new gameplay screenshot ( + all cameras are done)
Chica looks different.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Previous work in debug























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