Game
One Night at Freddy Fazbear's (BETA)

11 months ago

Bonnie in the left hall, has he noticed something about you?


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Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA

Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

Previous work in debug

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Making it harder for you.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.