Game
Boulders: Puzzle
4 years ago

Boulders: Puzzle version 1.0 released


Boulders: Puzzle is closing in on leaving early access.

All the functionality is in place with level editor and sharing.

Major areas to be adressed is:

  • Level editor - I'm considering more of a free fly camera as the game camera for level editing feels a bit limiting.
    UI need a bit of love as well and to tie it together with the look of the game while playing.

  • Visual look - This is too difficult to set, I keep going back and forth on what looks good, but I do think it has improved a bit.

  • Quality of life and bugs - Doing my best to bug test but hopefully the game will get some traction that will most hopefully make me aware of any bugs and quality of life polish to fix.

ingame.jpg


0 comments

Loading...

Next up

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)