Game
Five Nights at Treasure Island Remastered 4.0 - Revival
2 years ago

Brainstorming


-Special Night
a Custom Night where you can try out Unofficial features we added into the game without ruining the official-ish experience of the normal game.

Special Night and it's features:

-Customizable Pirate Caverns
Custom AI, Camera Movement, Flashlight, etc.

-Unlocked AI, Like Casa
Probably a very funny glitchy fest.

-Speed Mode (Concept)
Speedrunnish gameplay which removes time limits for what you can do. Likely wont make it to the game.

-Ultimate Mode
Every enemy that makes an appearance in the Normal Office Gameplay is active. (ex: Inkblots and Toons)

-AI Gameplay (Experimental)
Instead of you playing the game, an AI plays it for you. You can set up the AI level:
1 "Garbage"
2 "Newbie"
3 "Average"
4 "Proffesional"
5 "Wise"

-Radar
To see where everybody is.

-Custom "Shut off Camera" Reboot
You can determine how long it will take to reboot.

-Custom Heating and Cooling Down Monitor
You can determine how long it will take to heat up and when to cool down.

-Enable/Disable Camera 11
The Freezer
May add a custom mechanic to give it a porpuse.

-Debug Mode
Shows information and values to debug the game.

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sharing some cool 2.3.0 stuff

Sorry for posting so much but if our revival is that awful, its not our fault, 4.0 is already awful. i mean, just look at the concept art, the only mechanic used for 4.0 is just shutting off cameras. atleast we tried to add some variety with the face

topology of gods

vrchat mickmick wip

Been testing Donald's new heating and... i think we nailed it. It fits gameplay, and he is already annoying enough for a 7/20 gameplay. BTW, yes, this is a new update in the works (2.3.0), it fixes some problems and makes gameplay feel more comforting.

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