Game
Five Nights at Treasure Island Remastered 4.0 - Revival
2 years ago

Brainstorming


-Special Night
a Custom Night where you can try out Unofficial features we added into the game without ruining the official-ish experience of the normal game.

Special Night and it's features:

-Customizable Pirate Caverns
Custom AI, Camera Movement, Flashlight, etc.

-Unlocked AI, Like Casa
Probably a very funny glitchy fest.

-Speed Mode (Concept)
Speedrunnish gameplay which removes time limits for what you can do. Likely wont make it to the game.

-Ultimate Mode
Every enemy that makes an appearance in the Normal Office Gameplay is active. (ex: Inkblots and Toons)

-AI Gameplay (Experimental)
Instead of you playing the game, an AI plays it for you. You can set up the AI level:
1 "Garbage"
2 "Newbie"
3 "Average"
4 "Proffesional"
5 "Wise"

-Radar
To see where everybody is.

-Custom "Shut off Camera" Reboot
You can determine how long it will take to reboot.

-Custom Heating and Cooling Down Monitor
You can determine how long it will take to heat up and when to cool down.

-Enable/Disable Camera 11
The Freezer
May add a custom mechanic to give it a porpuse.

-Debug Mode
Shows information and values to debug the game.

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Upcoming 2.3.1

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Been testing Donald's new heating and... i think we nailed it. It fits gameplay, and he is already annoying enough for a 7/20 gameplay. BTW, yes, this is a new update in the works (2.3.0), it fixes some problems and makes gameplay feel more comforting.

this is the most cursed shit i have ever done

something for something i can't tell you

Sorry for posting so much but if our revival is that awful, its not our fault, 4.0 is already awful. i mean, just look at the concept art, the only mechanic used for 4.0 is just shutting off cameras. atleast we tried to add some variety with the face