Game
Veredilia: The Sacred Forest

5 years ago

Brand new logo finished


We have a new logo done so that we can show you that the game is getting a fresh coat of paint. This is to show that the game is improving and getting better every day. This isn't without you guys' help, so I thank you all so much for making this game possible.



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Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.

#veredilia #indiegame #devlog #gamemakerstudio2

I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired

Messed around in the game and did some infinites with Toronto. Should infinites be kept in?

#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry

Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart

SAGE 2023 + New cover art

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

100 GameJolt Page Follows!

Sonic OSX Framework has been Released!

While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat

Releasing the source code for my old Sonic fan games