Next up
I'm Making a Doom Mod Using the Sourcecode of Metadoom
heres the map layout
Sidenote: The Player will not hide in the Entrance, Hallway or Staircase
All the rooms so far on FNaW 1
Storage Control Room
Machinery
Extras so far
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
mAro
The Enemies So Far, Some have been redesigned from the original MetaDoom
The Models
He can Not Sense has no Sense
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW










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