Hey there gamers! Since i'm still not back from my exam! i'm gathering your tips and Suggestion for SILICON ARCHITECT! Drop your suggestion about how to make A Tycoon/Management Sim HARD! #indiedev#gamedev#devlog
Just Redrawn all the assets, from the basic to the characters, Added New Water to the overworld map(I'll reupdate it, i'm not smart enough to do 3D) Didn't do any programming today :( #indiedev#gamedev#devlog>Day 12 of GameDev go brrrrrrr<
STATE OF THE GAME! Today is Day 16 I Haven't done alot, but add documentation! haven't done anything cuz i've been juggling this and my exams for this upcoming 18! which means, i'll pause daily devlog as i shift, wish me luck! #indiedev#gamedev#devlog
Reworked alot of assets, Finally begin working with the logistics systemAnd added the water(still to be fixed) and fix the FPS issue!#indiedev#gamedev#devlog>Day 13 of making the hardest management game ever!<
This is Super wild! 2 weeks and i already written 1k code, may or may not be efficient but gotta be proud with progress! Anyhow made more arts for the Notification API!#indiedev#gamedev#devlog>Day 14 go brrrrr<
Begin Coding the Overworld Menu! Hopefully By tomorrow,i finished this, and begin working with the AI's (I Know it look suck, but it'll be polished after the MVP release>>Day 8 of making the hardest tycoon<< SILICON ARCHITECT#indiedev#gamedev#devlog
Today is not a very Productive day... What i did? I Did this... and only that... Welp wasted more time by playing minecraft :| >>Day 7 of making the hardest tycoon<<SILICON ARCHITECT#indiedev#gamedev#devlog
Had the worst day implementing the circle menu, Finished some few CEO sprite though, not the best because i'm not good at shading... gonna take day 10 as my break! sorry guys i need to take a break>>Day 9 of doing gamedev<< #indiedev#gamedev#devlog
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