As for progress, I'd say we pretty much have the skeleton of the game finished. Gameplay's figured out, visuals are about 98% done, all that funky junk. The majority of work we have leftover is merely tying everything together, such as adding phone calls, general night progression, implementing game over screens, and the intro + end cutscenes.
Sounds like a lot, but they really shouldn't be too hard to get done. Hard part's the gameplay, which we've already more or less figured out, as we've confirmed that the max mode is pretty much confirmed beatable. If we're able to get all these done, you miiiiight be able to expect a release date around late november? But, we'll see.
Thanks again for all your support, we hope to see if you all can escape to freddy's soon!
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