Version 1.0.2:
Re-balanced the persistence of static on screen.
Fixed Goons not being crushed in the Warehouse
Added Ambience to Haystack mode
Version 1.0.2:
Re-balanced the persistence of static on screen.
Fixed Goons not being crushed in the Warehouse
Added Ambience to Haystack mode
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
So here's the first of the zodiac signs i will make for the next weeks.
Why walk when you can jump?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
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