Well, well, well
The ever-growing list of bugs, fixes and feature suggestions has quite expanded over the last few days (due to beta testing, obviously)
I still can't guarantee that the game will release next week, the week after or even the week after that week. I'm trying to fix as much as I can and hope to present a final product that some people can enjoy at least a tiny bit.
TL;DR - SO MANY BUGS JESUS FUCKING CHRIST
Next up
-Squid
Behind The Scenes (Not Slaughter)
We want YOU for a *seeecret* project! Join SqueezedGames now and work on that *seeeeeeecret* project!
Still not done: There's more to come! Lots of FUN FUN FUN FUN FUN FUN FUN FUN FUN
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Family band complete!
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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