Well, well, well
The ever-growing list of bugs, fixes and feature suggestions has quite expanded over the last few days (due to beta testing, obviously)
I still can't guarantee that the game will release next week, the week after or even the week after that week. I'm trying to fix as much as I can and hope to present a final product that some people can enjoy at least a tiny bit.
TL;DR - SO MANY BUGS JESUS FUCKING CHRIST
Next up
-Squid
We want YOU for a *seeecret* project! Join SqueezedGames now and work on that *seeeeeeecret* project!
Still not done: There's more to come! Lots of FUN FUN FUN FUN FUN FUN FUN FUN FUN
Behind The Scenes (Not Slaughter)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
My D&D art for my family so far (WIP if you couldn't tell)










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