Well, well, well
The ever-growing list of bugs, fixes and feature suggestions has quite expanded over the last few days (due to beta testing, obviously)
I still can't guarantee that the game will release next week, the week after or even the week after that week. I'm trying to fix as much as I can and hope to present a final product that some people can enjoy at least a tiny bit.
TL;DR - SO MANY BUGS JESUS FUCKING CHRIST
Next up
-Squid
Still not done: There's more to come! Lots of FUN FUN FUN FUN FUN FUN FUN FUN FUN
Behind The Scenes (Not Slaughter)
We want YOU for a *seeecret* project! Join SqueezedGames now and work on that *seeeeeeecret* project!
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack










0 comments