Game
Cmd & Kill
11 years ago

Build UI & Title animation


A few mixed things in this post

I worked on a title animation just for the text with a sheen effect. Here is a preview.

5d0c472d9e2f6.gif

Next I implemented a building system so that different buildings can now build different kind of units in exchange for gold which will be the game currency to create more units. It’s pretty straight forward I think.

5d0c472e859b9.gif

And finally I have been improving a bit the desert and snow tilesets and added a few more decorative elements. If you look carefully you can now also see a dog’s hut where you or the enemy can deploy dogs from ;)

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Unit Movement part 2 Some basic unit movement has now been added. Right now units can be selected and moved accross the screen. Each unit has its own collision radius and makes sure that no other unit moves into the same position as another unit.

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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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Try it out!

https://gamejolt.com/games/AeonNightmares/605184

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Levels' maps.

not the greatest house, but it's a house! :D