Game
Path Between Worlds

27 days ago

Building locations with Python is quite monotonous. Especially with my custom mechanics.




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Lenin was a mushroom!!!

Just finished a massive backend refactor of the dialogue/interaction system! While players will get a smoother experience, the real win is on my end: it's now way cleaner and easier for me to write, edit, and script complex conversations.

For everyone interested in my project, I wanted to share a quick update: the story development is in full swing, and I'm getting closer to releasing a full-fledged BETA version! Stay tuned for more.

The game is now fully playable from start to finish in BETA. We just need to add some music, and then we can push the update.

#indigame

Who said mushrooms can't fly? Someone clearly never met the Mushroom from Hallownest.

You know, we humans have many modes of transportation. Well, the fungi of this world are no different—they also have many ways of getting around, and not all of them may seem familiar to us.

Maybe I should post more updates here.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

Werehog transformation process. #sonicunleashed