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Development Update + Happy Halloween!

#CreepyClown

Whenever I think of “Creepy Clown” it reminds me of this ole familiar fella.

Boy, has it been a lot time since I’ve drawn a character from One Night At Flumpty’s (other than Blam of course)

Flumpty

Runestones: from concept to in-game model🗿

What you all think

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname