Game
JO Rush

6 years ago

Burst Strike (QCF + Heavy): This move acts as a command grab. Sonic will quickly dash toward his opponent, and deliver a powerful strike if his gets close enough. This only works if the opponent is on the ground.




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Small Update for now

With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA

Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.

#screenshotsaturday #sonicthehedgehog #jojosbizarreadventure #fightinggames #fangame #sonicfangame #indiegame

Marco is about 45% complete. Here's a small combo showing the work so far.

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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.

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When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.

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Hey guys! Today I would like to announce that I've opened a Discord server for the project! You can join in here:

https://discord.gg/974pW9jA

Hope to see you there!

#SonictheHedgehog #JojosBizarreAdventure #fightinggames #fgc

Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!

Here's a look at the stage in action.

#sonicthehedgehog #sonicfangames #fightinggames