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Taking cover and then flanking seemed to be the best option!
Try out the new and polished Gravity Oddity demo today! Gravity Oddity is a roguelike action-shooter taking you on a space adventure across a universe where gravity vanished!
The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!
Now we need to find a way to limit the shooting madness! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
Teleporting is a good way to avoid enemies lasers! Want to try the current build and give feedback / share ideas? Join our community on Discord today => https://discord.gg/DUSMMkf
After defining the pitch with the community: "Your projectiles are influenced by gravity modifiers." We started the prototype last Friday! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
I have been working on Gravity Oddity for over 2 years and I am starting production.
Since gravity is gone, you can walk and teleport on any surface and use your jetpack for move in zero-G.
What do you think?
First concept art. What do you think?
Gimme all that loot!
Please let me in! I wanna see your spaceship... Join us on Discord https://discord.gg/DUSMMkf to try the current build of the game and share ideas
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