Hey everyone. Hope you're all doing great.
It's been so long since last time we talked.
Glad to see y'all again.
Today I'd like to talk about some stuff related to the game.
First things first, happy Tehran Fright 1 year anniversary to every one of you.
Yesterday was the day that Tehran Fright went public for the first time.
Secondly, I would like to thank you all for your love and support.
During this time I received so many great and heart-warming comments from you guys and I couldn't be thankful enough for that.
Third, which is related to the supports again
Good news:
We've reached 300 followers on Gamejolt after 10 months.
Bad news:
We reached 300 followers on Gamejolt AFTER 10 MONTHS.
Guys, I was seriously willing to curtail every other thing in my life just to get the game finished.
But this lack of support towards the game just can't be unseen.
Because I didn't charge any money for it.
So I wouldn't get anything out of it, right?
Then what is the reward for a free game? Keep in mind that reward doesn't necessarily mean money. Anything positive that comes out of it is considered as a reward. Things such as positive comment, support, advertisement and followers.
These make you know that somebody is noticing the completely free work you're putting out.
But reaching 300 followers after 10 months for a playable product is just really not cool.
I'm saying this only because I see some of the FNaF Fan-Game pages that haven't even released any playable product and just reach this number of followers in the first 3 days or so, and Tehran Fright has reached 323 after a year.
Enough talking. Time to tell my final decision for the game.
I'm really sorry to say that, but
Tehran Fright is canceled.
Please don't try to change my mind, as I've already made my decision beforehand.
Finally, I'm planning to work on an another project instead of Tehran Fright.
I'll tell you more about what it's going to be and other details on IRANFNaF's 6 year anniversary, which is today.
So until then,
Adios.
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