Fixed a bug in which the game did not correctly save when a Story run was finished with Drunken Gambler enabled.
Slightly rebalanced Roulette wheel payouts per difficulty.
Added a small chance for Clowny to kick the table when he detects the Roulette ball is about to land in a winning number. He may only do this once per spin.
Next up
Well, @gamejolt
decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
After a few slight delays, #CasinoCasualty will be released before the end of the month.
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
No character teasers today, so have a peek at the work-in-progress environment instead.
Oops, I did it again.
I really want to do a FNaF World game.
September 13th. For real this time.
Took a day off and made another Adventure model. Ennard, this time.
God I miss FNaF World.
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.












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