26 days ago

Castlevania Circle of the Moon misspelled Tonfas as "Tonfers" lol. Anyway, this is what the sprites look like. I'll release the full Nathan sprite rip when everything is completed. There's a lot of variants, it's a lot of work!




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Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine

I'm feeling very bad this week so there may not be many updates on things.

Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!

Still working on the Simon and Nathan sprite rips. Simon is almost done I think.

Rip rip rip. More ripping for Simon, Super Castlevania IV.

More progress on Simon Super Castlevania IV sprite rip.

I often wonder what Mega Man Xtreme sprites would look like with a few little touch ups... #megaman #pixelart #megamanx #rockmanx

HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)

Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. 🌈 #UnrealEngine #gamedev

I went looking for custom Steam images for SteamOS Devkit Client, but there wasn't a satisfactory Grid for it, so I made one

https://www.steamgriddb.com/grid/607445

More progress on Nathan Graves CotM sprite rip.

Mega Man Xtreme... Enhanced? Made just for fun. Tweaked frames, timing, added color, new frames, etc. Nothing too crazy, but I'm happy with the results! Felt therapeutic to make. #megamanx #pixelart