Game
Back For More 2
3 years ago

Catastrophe / Blessing (barely)


So, the game's finished! (not really)

Today, I got back to my dad's house from my mom's house, where I keep my desktop (with Back For More's project file on it). When I went to boot up my computer, it tweaked the fuck out and now literally will not boot past the login page. I would take it to get diagnosed, but I don't have that kind of money. Basically, Back For More 2's project file along with my entire desktop is fried. AWESOME!

Now, the good news, (for you guys at least), is that I DO have a playable build of the game on my laptop. You can technically play the game, start to finish, with little to no bugs. However, there are some major problems I have with the game that I was excited to change. Obviously, I cannot do that now.

To list a few, the game's icon is literally the Clickteam Fusion default .exe icon. Swag. Also, the title screen is megafucked. An extra's button with no functionality, and a song that I certainly did not intend to be the final song for the title screen. The main game also has no instruction. The phone calls I was planning to add into the game will never make it in, so I guess I'll have to post instructions on how to fend off the enemies. (I never even got around to adding Meenie ):

So basically what I'm trying to say is, I'm releasing Back For More 2 today. Surprise! I really wish I could have had a more polished experience for everyone, and there was so much more I wanted to do with the game. (Like, so much more.) But hey, at least I'm finally releasing a game that isn't a Mario shitpost, right? If it isn't up already, it will be up soon!

Thank you guys for all the support. It really is appreciated.

-Nexagonal

(PS. If anybody can help me rip the .mfa, that would be greatly appreciated! Might get around to doing all the shit I wanted to and just releasing a version 2)



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