So this project started with a Udemy course “Learn to Code by Making Games - The Complete Unity Developer” about 8 months ago and I loved it. A simple bowling game was a part of the learning content.
So BlackHole Bowls has been adapted from this and improvements include
A Redesign of the UI
Redesign of lane, ball(s) and pins
Implementation of how the ball is bowled - giving a more throw/bowling affect
Spin and hook ball abilities added - implemented a waypoint system/path
Choice of 4 different balls – including weight, diameter
Being more of a visual person I will post current screen shots :)
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