So ladies and gentlemen I have decided to make a comeback to making fan games. When I was young, I found myself making Crash Bandicoot fangames in the Unity engine. This introduced me to many other great developers in the Crash community and the game developer community. Crash Bandicoot Hyper Crystal in particular was one of my favorite projects. Though when I look back on it I feel really disappointed. I’ll admit that Crash Bandicoot Hyper Crystal was rushed and poorly made. I felt like there were issues that could have easily been fixed, tons of bugs that went overlooked, a lot of things that I did a lazy job on, etc. I feel like I can make Hyper Crystal a good game. I had a good idea and a decent story for it, I just executed it poorly. So I have decided to reboot CBHC, make a newer version with the same story and worlds. But more added content, newer and improved level design, and just overall make it a better game. I will post updates in the future for when this new version is ready to be shown but for now. I got a game to work on ;)
Next up
Prototyping and adding new content.
Made this for fun
Camera test
Background Music: In a Ocean of Joy - Dreamcatcher
Snowy Gameplay (the Wrath of Cortex music is placeholder)
One of the levels in my Crash Bandicoot fan game. Still work in progress. The Wrath of Cortex music is placeholder.
My Crash Bandicoot Tierlist. Agree? Disagree? Lmk and discuss 🙂
EDIT: I forgot to add IAT on here. I'd put it on "Best of the best" below Crash 2 but above CTR.
Final Thumbnail
Crash model by PatstrikesBack and JumpButtonCB
New Crate Textures
Updated Sewers?
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