Next up
Been thinking about some things, and directed graphs since I realized that coordinate comparing isn't really enough with what I'm going for, even with this I'm gonna have to think up of some ways to get things the way I want it
Was RPG brained during my class and made this
Dev Rambling Time
Ok I'm actually glad that I restarted the whole engine from the start, like idk WHAT I was doing with this(besides the depth sorting but I've pretty much got what I needed to fix it) but besides that
Final piece for art :3
Took almost eight hours 💔
Boost extensions are real
The tech is gonna be CRAZY
We possibly might be back ?
soon ?
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
.
Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
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