Game
MONSTER
8 years ago

Changelog 9/4/2018 [LATEST VERSION: 0.4.5]


0.4.5 9/4/18

Fixed issue which prevented Team Battle Soldiers from jumping across the towers in Castle.

Limited on-screen ‘dropped weapons’ to 5 (of each individual weapon) for better framerate.

Lowered resolution of watefall mist even further, due to framerate issues.

Reduced spawn cap for Team Battle Soldiers in large arenas (from max 12 to max 8) for better framerate and gameplay.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)