Game
Destroy the Universe ©
10 years ago

Changelog Version 0.1.0


Changelog:

  • added fuelsystem

  • added ammosystem

  • optimized healthsystem

  • added repairstation

  • added rearmstation

  • added refuelstation

  • turbo affects the fuel consumption

  • fixed some bugsKnown Bugs:

  • Lighterrors

  • destructable objects despawn

  • get stuck in objects

  • loading the gamelevel when you die in the mainmenu

  • physics are maybe glitchy



0 comments

Loading...

Next up

May Update! #3 for v0.1.2 Today i redesigned the main menu which is now better to controll. I hope you like it. Also someone joined the team and we set up a bug tracker system on https://snowy-evening.com/kruemelgames/destroy-the-universe.

May Update! #1 for v0.1.2 In the last few days i worked on the interaction menu. I implemented the musicplayer which is working quite well. If you have any things i could add to it, i would appreciate that you write a comment.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.