Hi everybody! sorry for not updating. theres a lot of things going in my life right now. but i’ve got some news. theres a new member in my team who will help me with game. also im switching from blitz3D to unity. next week we will start to work on 8Bit Zombie Survival 3D. cheers!
Next up
Fireaxe!!! After many difficulties with game’s engine, time came for creating zombie’s artificial intelligence and weapons implementation – as so, in the screen you can see first melee weapon: fireaxe! Demo coming soon. Enjoy!
8 Bit Timelapse of City Port working on different times of the day, what do you think?
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Family band complete!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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