Game
Birdy's [CANCELLED]
4 years ago

Chapter 1 Development Checklist

(Already Finished)


-Menu Font: 100% 100%

-In-Game Font: 100% 100%

-Main Menu Design: 100% 100%

-Chapter Selection Design: 100% 100%

-Chapter 1 Menu: 100% 100%

-Map: 100% 100%

-Animatronic Designs: 100% 100%

-Gameplay Mechanics: 100% 100%

-Custom Night: 100% 100%

-Phone Calls: 100% 100%

-VHS Tapes: 100% 100%

-Audio: 100% 100%

You might've noticed that some of these objectives have two percentages instead of just one. That's because the first one is for the sketching and the other is for the actual game.



0 comments

Loading...

Next up

Let's ignore the fact that I can't make interesting renders and just get into this week's progress update. Alright.

Week 4 Progress Update

Thank you all so much for 200 followers!

Here's a render of the full Birdy model from Chapter 2...Now get a good look at it because this thing will be 'withered' soon. ;)

Anyways, thanks for your amazing support! See you soon!

Progress Update

Still trying to improve.

I know it's terrible, but it'd really help if you give me some advice.

Week 1 Progress Update

The Demo Is Out! (Contains The First Night From Chapter 1)

You Can Download It From The Game Page.

When you're too bad at drawing that you can't even finish the attempt. Oh well.. at least I tried.

Anyways, I wanted to ask how to draw hands. I'm trying to draw him holding a gun pointed to his head. (Also, do you know who this character is?)

I was able to make the office scrolling effect work in GDevelop 5. Well, I have to say.. That was easier than I thought it would be. Oh, and here's the event sheet if someone else also happens to use GDevelop instead of Clickteam.

Week 5 Progress Update

(This is seriously taking longer than expected.)

Week 3 Progress Update