

Characters coded 10/70, doesn't sound like much, but it's progress. I've focused a lot more on mechanics towards the start of this project although it's been over 6 months since this project started, dang. Also here's some office images(subject to change)
Next up
IS THAT JERRY FROM 45UCSaF?!?!?!? (jerry moment)
Here's this guy or something I don't know
So I guess it's been a year since I announced this game wow. I think I've practically gone backwards in development because of losing the old file but I think the things I've remade are MUCH more adaptable for later content, I'm gonna do a demo, sometime.
Menu 2.0
Another office image!
So I've forgotten to update everyone on this so I thought I would, I turned this into an image because of Gamejolts limited character count. I know it's a bit lengthy.
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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