

Characters coded 10/70, doesn't sound like much, but it's progress. I've focused a lot more on mechanics towards the start of this project although it's been over 6 months since this project started, dang. Also here's some office images(subject to change)
Next up
So I've forgotten to update everyone on this so I thought I would, I turned this into an image because of Gamejolts limited character count. I know it's a bit lengthy.
Menu 2.0
So I guess it's been a year since I announced this game wow. I think I've practically gone backwards in development because of losing the old file but I think the things I've remade are MUCH more adaptable for later content, I'm gonna do a demo, sometime.
Here's this guy or something I don't know
Another office image!
IS THAT JERRY FROM 45UCSaF?!?!?!? (jerry moment)
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
art comission.
Runestones: from concept to in-game modelπΏ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?










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