

Characters coded 10/70, doesn't sound like much, but it's progress. I've focused a lot more on mechanics towards the start of this project although it's been over 6 months since this project started, dang. Also here's some office images(subject to change)
Next up
IS THAT JERRY FROM 45UCSaF?!?!?!? (jerry moment)
Another office image!
Menu 2.0
So I've forgotten to update everyone on this so I thought I would, I turned this into an image because of Gamejolts limited character count. I know it's a bit lengthy.
Here's this guy or something I don't know
So I guess it's been a year since I announced this game wow. I think I've practically gone backwards in development because of losing the old file but I think the things I've remade are MUCH more adaptable for later content, I'm gonna do a demo, sometime.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Have a good Boi
Runestones: from concept to in-game model🗿










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