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Rockman World 5 (Mega Man 5) Remake

5 years ago

Charge Shot (or Fist Launch, as you like) system is ready for testing.




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Just a little post for this page, but not for me. For me it's huge, you know.

I just wanted to say "Thank you"

"What in the bloody hell is this thing? And why is it absorbing my livestock?!" - some random farmer from England in the IVORY TOWER universe, probably

https://gamejolt.com/games/ivorytowerrpg/986076

#art #rpg #gamedev #indiedev #earthbound #finalfantasy

"SOUNDTRACK PREVIEW DISC II" for IVORY TOWER is OUT!

New bunch of original tracks was added to the game's page. Check them out!

https://gamejolt.com/games/ivorytowerrpg/986076

#soundtrack #music #gamedev #indiedev #rpg

INFINITE BATTLE LOOP

Basically I did "skeleton" for turn-based combat (wow really no wey)

So I think at this point, through sweat and tears, ~30% of RPG battle engine is DONE

...

It's so ugly, dear GOD... but it will look pretty when I finish it

Progress on the battle system for IVORY TOWER is going pretty good :D. I'm adding some stuff little by little, you know XD

Already did Foster's and Alan's battle mechanics (with some test graphics even :0)

Now it's time for The Witch™ and The Shadow Dude™

Sorry for my long absence. A lot has happened while I was away, and I will try to get back to work on the game soon. The project is still alive!

So, it's been a while since last time i posted here, been mainly posting small things in my Discord channel

But i've done some progress with inventory system. Still more work needs to be done with mechanics and visuals, but i think it's a solid start

Work on the Mars stage is well underway. This is what it looks like now. The screenshot is a bit blurry and small, but I think this is enough to estimate the scale. I'm currently working on the remaining enemy sprites and their AI, so wait for news!

3/3: the finale

And finally, little bit of combat mechanics of the characters! (Melse and Creeg)

And I also did animation for the item selection screen (the BAG) It will probably be combined with inventory screen I showed in the previous post