1 year ago

chat did i cooked?

--- pc model


yes this pc may be used some time for a game if i would.

anyways here's how i did it

Behind The Scenes:

pobrane_18.png

Concept

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pobrane_19.png

Coloring and adding some details

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pobrane_20.png

Finished Product:

  15 votes Voting finished



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The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

triangle edges test, at least i got a line still tho it's not the triangle's edges.

RETURNING SOON...

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

cramped

THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare

some render to test out blender on my new pc, ngl it looks fire, need to make the floor's texture different tho.

This is basically what the game will look like but when new sound effects and much more.