Next up
Devlog #1 Hello guys! Its first devlog of FNAF VR: ReUnited. Its will be a small devlog, since i got so much work to do right now. So basically i finished setuping the AI levels in FNAF 4, and right now im doing Fredbear. Expect first showcases soon :)
The test of a new mechanics, its will come in a new update!
1.3.5v for mobile released!
Hey FNAF Fans! The 1.3.0 update for Demo Version is OUT! VR Support will come with Full Version!
The mobile version just released! Check the trailer!
Hey guys! Just wanna tell yall that the progress on FNAF VR: ReUnited going very well! FNAF 4 Mode is almost finished, means that some big reveals coming very soon!
The medium settings:
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall











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