2 years ago

Check out @SpeakingNewton5 ’s new horror game announcement. This game looks amazing especially graphically! The cinematography is done super well, and you should check it out yourself.

https://m.youtube.com/watch?v=rjkJSh8ageo


"Home" A Horror Game | Announcement Teaser (Part 1/2)
Experience an emotional, heartbreaking, shocking, and horrifying story that describes the world before its end. Play as "Clementine", an 8-year-old girl left...
https://www.youtube.com/watch?v=rjkJSh8ageo


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I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

The Corrupted Files Demo Is Out!!!!

Right now there is a glitch I have to fix where the text is not on screen long enough, so read fast I guess. I'll fix it soon.

Edit: Fixed

https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

New Video out now! We played some other weird games. It ain't that serious, just a comedic lets play. So if u into that, check it out.

https://www.youtube.com/watch?v=RNKJ-HKXRBM

My friend made this crazy high quality horror game….

yall should check it out and give it a follow

https://gamejolt.com/games/creepybastardd/1026703/followers

More guitar stuff most people will likely ignore:

I redid an old cover of mine, this is a heavier version of the heaviest song off of metallica's last album: 72 seasons. Just testing my new amp sim and stuff.

https://www.youtube.com/watch?v=GxGEUNZyMkE

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

ADDED WILL SMITH TO MY FNAF FANGAME

New soundtrack/chase music for Corrupted Files