Next up
We're happy to announce that we will be showing HAAK #bitsummit in Kyoto on June 1st & 2nd 2019! If you're around, come and play our game, we have prepared a lot of presents for you guys! #gamedev #indiegame #PCgame #retrogame
We are developing #Haak, a #metroidvania #IndieGame in #retro Art- Style! Check this out. Want to learn more? Just follow us! #GameDev #IndieDev #MadeWithUnity #PixelArt
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










0 comments