O chefe da Green Hill teve sua área de combate modificada. Agora se passa em uma ponte e o chefe surge por cima, assim o jogador não cairá em um abismo. Seu sprite também foi modificado, tendo seu canhão em uma posição mais acima.
Next up
A new update is coming.
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.
"É, tá bom..."
The Showdown
Version 7.2 is here.
-Improved Title Screen
-Better sprites for Knuckles
-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)
-New ending art
I won't be naming my games versions as "final" anymore.
I'm not android dev!
The final update is here. Check the article to see the changes.
All my thanks to all of you, for supporting this project ever since its first builds.
For now, I'll take a rest from game development. I have no plans for new projects.
Uma referência ao Silvio Santos.
(Está presente na versão Legacy)
Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.
Controller support will also be implemented.
Version 7.1.1










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