Game
6 AM at The Chum Bucket
11 months ago

Chum Bucket's Return | New Content Update!


Hello hello! This was an update I've been meaning to get around to for years and now I've finally done it. More random events to endless mode, a best score counter, graphical touch ups and a brand new ending to discover along with so many quality of life changes and additions. I hope you enjoy this update! It's not something I'll normally do for these old parody games, but the AM series still holds a special place in my heart and I owe these games some love for all they've done for me.

Added: The SpongeBob font to all menus
Added: An alternate bad ending if you get caught during the final chase sequence
Added: Seven new random events to Endless Mode
Added: Endless Mode now displays your best score in both the mainmenu and gameover screen
Added: SpongeBob themed skyboxes
Added: New textures for the Chum Monster
Added: Smooth rotation to all AI
Changed: The textures on both the spawn, poof and oil particle effects
Changed: The jumpscare animations now take place in-game with a camera animation instead of a set of animated pngs
Changed: The Plankton Zombie is now rigged with a set of animations
Changed: Random Events will now always occur in Endless Mode
Changed: Increased the brightness of your flashlight
Reworked: Every map's lighting and fog is now both easier to see and visually prettier
Reworked: The 'Lights Out' random event will now have a dark fog surrounding the player instead of saturating the post process settings to imitate darkness
Reworked: Redesigned some areas in the Chum Bucket to feel more fair and reduce dead ends
Fixed: A bug where the sound effect that plays when Karen spawns was lacking sound virtualization
Fixed: A bug where the Chum Monster wouldn't despawn when escaping and completing a day in Endless Mode
Fixed: A bug with the pause menu requiring you to double click buttons
Fixed: A bug where Spongebot would spawn during the final chase sequence

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