Game
The Escape To Freddy's

2 months ago

Clarifying how The Escape to Freddy's is going to play


I want to take the time to clarify some of the gameplay features of TETF. For those who haven't seen the gameplay preview posted previously, I'd highly recommend watching it, although it isn't a necessity.

Here's the link for those who need it - About that preview I mentioned.... As always some things here are s... - The Escape To Freddy's by Returning Paradox Team (gamejolt.com)

So, about the gameplay.

As you might've seen, this game has no cameras, and no doors. The player is stuck inside of the Freddy costume on stage, and due to this, has very few ways of defending themselves.

Firstly, the player has the ability to turn their neck between 3 positions, being left, right, and center. In any other game, that'd be an insane thing to mention. Here though, you'll find that where you chose to face at any given time may either save your life, or end it entirely.

Secondly, the player is able to lift up their mask, gradually filling up their oxygen meter at the expense of exposing yourself to things you'd rather keep hidden from. You wouldn't want to run out of air now, would you? Keep in mind, you gain oxygen faster the longer you have it off, so occasionally taking short breaths isn't going to help you out much.

Finally, the suit itself is equiped with a light that can be used semi-frequently. While the cooldown is rather short, it's not instant, so you need to be extremely careful with how you go about using it.

If any of these mechanics sound simple, it's because they are. It's the animatronic behavior that adds the complexity in.

As some of you may have guessed, this game takes a large amount of inspiration from Bondee's Barnyard. Fans of that game who also enjoy a good challenge should consider giving this one a shot as well, as it pushes simular skils to the limits.

If anyone has any questions, feel free to refer to this project's pinned post! I'll answer what I can, since I'm extremely excited to release this game to you all!



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look forward to our totally original reimagining of fnaf 1;

AT

(not an acronym)

Happy Halloween folks! Sorry we couldn’t quite do a Halloween release, still got work to do, but I hope you all know we’re still hard at work on this game, and that we’re hoping to release it by november (no promises, though).

Have a good one!

Progress report

This'll likely be the only time we do this on this gamepage, as we mainly wanna post actual development updates and such, but just this once, we're curious to know; who do you think these hidden characters are?

White Whale Wednesday 2 : Five Nights at Freddy's : The Return 2

just got the dumbest idea for a major update for this game that all things considered we will probably do

btw thanks a ton for 40 followers! We're hoping that we can live up to all your expectations to make this the best trtf fangame it can possibly be.

fact; the ETF banner was based on riskrim's fnaf thumbnails and while i couldnt find the exact font and pull off the exact static effect i at least tried to make it look recognizable enough

You know when you look at bonnie for long enough you really come to realize how weird he looks from the side