Game
Fazbear Nightmare
6 years ago

Clear things up due to a few messages I've gotten mixed with projects I've seen


Lately I've gotten a few messages regarding Horror Engine and how its becoming more common for FNAF fangames to use it.

HorrorEngine is an unreal asset that has been developed by Tansuergene for quick prototyping horror style projects.
I became involved with horror engine quite a while back and started using it for Fazbear so you may see some similarities.

I'm bringing this up because I've had people point out some of the newer fangames releasing with HE and saying that Fazbear is an asset flip because it's using the same tools, what's not understood though is I've been involved with the development of those tools and am the primary developer for the HorrorEngine Reloaded asset project, have been running the discord server for support of the packs.

I just wanted to bring this up to hopefully have people understand that yes I am using horror engine for my game like a lot of other fnaf fanegames are now, but I've also been helping with the development of Horror Engine and the primary developer of one of its "Forks" which was started specifically for Fazbear and released to others to help them more efficiently make their games

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