I can't exactly just open up fondly about this devlog honestly, I want to be as honest as possible with this.
yeah, i'm gonna give Clickteam a little bit of rest and myself as well, not because I lost interest, far from it, but it's because I have been using it for so long, and because I use it for so long I haven't really put much into other engines, I have a huge story, a huge project, I want to make that project a reality, but, it's not going to be possible if I just use Clickteam, so, I'm gonna go into a development hiatus (not privately, you know what I mean) and see what I could do practice for other projects, but, let me remind that the clickteam projects aren't cancelled, they will be put on hold until I can came out of development hell, so, don't worry about Five Nights at Treasure Island: Mickey's HorrorNight Survival or my fnaf world projects getting cancelled, they will see the light someday, but if I were to create an original project in a way of saying it original, I wouldn't post them here, I want to separate my fnaf work here on gamejolt and post my other work elsewhere.
I'm sorry if I really couldn't work much recently, but, you guys have to know that sometimes I can be hyperfixated on working on projects, and sometimes I can be hyperfixated on playing games, after all, at the moment, all of the projects that I have started has been only myself, so, I really have to slow it down, take rests, and try out new things
so, yeah, hopefully you guys aren't bothered with this.
Next up
Overdue
Patch 1.5.3 released.
Hmm...
Patch 1.5.5 released.
Five Nights at Sonic's found media???? (read article) #fnas
INTRODUCING: Stop 'N' Swop but better and made by someone else that is not Rareware, Serve 'N' Receive! (repost)
Oh man I love green characters in my #fnaf
So, how's everyone enjoying the emergency update?
How has been your experience revisiting FNaS World?
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