It just occurred to me that it has bee close to a year since I last put an update for this. And im going to be honest, I got stuck. I wanted to implement something I didnt know to do, and I could not find a tutorial for something even close to what I wanted. I have recently started learning Unreal Engine 4, so I was thinking, I might restart the game from scratch and turn it into an Unreal Engine game. UE4 is so much simpler than Unity, so what I want to do is probably achievable in UE4. What do you guys think?
Next up
A Screenshot from the UE4 remake.
bzzzzeeeooowmp
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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