It just occurred to me that it has bee close to a year since I last put an update for this. And im going to be honest, I got stuck. I wanted to implement something I didnt know to do, and I could not find a tutorial for something even close to what I wanted. I have recently started learning Unreal Engine 4, so I was thinking, I might restart the game from scratch and turn it into an Unreal Engine game. UE4 is so much simpler than Unity, so what I want to do is probably achievable in UE4. What do you guys think?
Next up
bzzzzeeeooowmp
A Screenshot from the UE4 remake.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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