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124
9 months ago

coded the base for WORKING AI using the way fnaf 1 codes it's ai as a base.

The clicking means the movement opportunity failed, and the camera switch meants it succeeded.


Basically, every 4 seconds it rolls a number from 1-20, and if the number it rolls is less than the ai value (for example: 4), then the animatronic will move. If its more than the ai value, it will fail to move and nothing happens



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it doesnt look as rough in person

I'm still working on this lego r32

I did it. Here's the full render, the inspiration, other renders, and behind-the-scenes footage.

Might reprint some things and sand them down (maybe solder too) but it looks good

shelves are pretty kewl

A model I made forever ago for a scrapped project I was doing with @CircuitBoardProductions . Might be repurposed for a different project tho, havent decided yet.