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1 year ago

coded the base for WORKING AI using the way fnaf 1 codes it's ai as a base.

The clicking means the movement opportunity failed, and the camera switch meants it succeeded.


Basically, every 4 seconds it rolls a number from 1-20, and if the number it rolls is less than the ai value (for example: 4), then the animatronic will move. If its more than the ai value, it will fail to move and nothing happens



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me when I click the button that turns my models into the physical recreation of doom and dispair

can anyone fimiliar with blender help me figure out the issue with this weight painting?

La renovacion de LWaF ya llego finalmente.

Nota: Muchas gracias por los 300 seguidores <3

https://gamejolt.com/games/LWaF1/878413

New Parts and service + 1 poster random.

Demorare algo en hacer rooms pero valdrá la pena visualmente. (XD recien voy 5 rooms aaaaa)

working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

Be careful...

happy new year to 2026 and yet again some more initial D propaganda