Game
Oniric: Delirious Reveries of an Existentially Aware Madcap
8 years ago

Codename: Reusable!


Given that the need arose while designing the mansion level, i’m writing a reusable and expandable dynamic NPC system.

Here’s a preview of the waypoint-based movement scheme.

5d0a925b5777d.gif

Ease of use, reusability for different purposes and the possibility to be extended by inheritance. This will make my job easier. :D



0 comments

Loading...

Next up

First pics from the Mansion Level Here’s some pics from the new level! Exterior Interior 1st Floor Interior 2nd Floor The Dancehall And more is still being built! Let me know what you think and stay tuned for more.

Making a maze for the mansion! No setting where there’s a Manor would be complete without a hedgerow maze, so… Here’s my version!

Mansion playtest on Monday plus GameJolt API integrations!

A pretty little machine. In the mansion there’s this pretty little machine…

Some images from the first world

I LIKE TRAINS!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed