Game
Colony: Zero
7 years ago

Colony: Zero Devlog Update #3


Hey Everyone!

Development has been going swimmingly in Unity. Naturally, there have been some growing pains as we grow accustomed to the new development environment. Despite these, we have made great progress finding faster and more efficient ways to make our vision for the game come to fruition. This will certainly result in fewer compromises than we would have encountered continuing to use GameMaker Studio.

Currently, we have managed to recreate the fundamental aspects of our world generation. We’ve outlined all of the pieces we intend to additionally implement, and don’t foresee any problems achieving some great playing procedurally generating maps.

We have also been revising our goals for the core gameplay. Don’t expect many major deviations from our original outline, but we will update you soon with our revised vision. Rest assured, this process hasn’t been about making compromises, so much as making improvements that we believe will enhance the replay-ability and overall enjoyment of Colony: Zero once it is in your hands.

Thank you again for all your support, until next time!

5d096c220bbef.png


2 comments

Loading...

Next up

Tileset & New Art, as Promised!

We're having a jolly old time watching the baddies explode!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling