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Game
Stramedia: Development Post Archive
4 years ago

Combat Mode: Unity Iteration.

The main basis is almost covered up; learned how to spawn objects in and how to use ScriptableObjects, what's left for it is fixing some gaps and making sure that works with other weapons and other possible characters.




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LISA MENTIONED

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

LMAO

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

i'll probably only occasionally post here when I actually got something remotely interesting to show, but... y'know.

i am still alive (unfortunately)

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)