Loading...
78
Game
Stramedia: Development Post Archive
3 years ago

Combat Mode: Unity Iteration.

The main basis is almost covered up; learned how to spawn objects in and how to use ScriptableObjects, what's left for it is fixing some gaps and making sure that works with other weapons and other possible characters.




0 comments

Loading...

Next up

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Yup. Still at it, believe it or not.

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

LMAO

Also - a $15000 fee for reading through 1 million posts in under 24 hours?

Did John Riccitiello come up with that new term of service?

Are you seeing this shit???

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)