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What is bro seeing?
This is Tales Of Mystaraan if it was released in 1998 for the Super Nintendo Entertainment System .
For people who didn't know that much about a game about Keid I'm making that is in a sequel trilogy to tales of mystaraan . I Re-Posted the announcement trailer here so everyone can see and think about!
Meet.......Slegna! They are a non-binary Fallen Angel , rejected by The God Of Mystaraan . Keid's Camp has a much darker tone than the previous game , which is why i made this . Fun Fact : "Slegna" is "Angels" , upside down .
These are the capabilities that the ESKdream graphics settings have . Special Features:
-DLSSS Support
-Ray Tracing
-V-Sync
-Additional advantages like foliage detail when changing to Advanced Graphics
I really think i should make a boss rush game and it is because (i wanted to have lots of enemies but i thought super duper brutal battles with monsters isn't suitable for a game that is strict to it's story so, why not make it in a different game?
This is how i got the idea of the cruiser enemy : While i was on a road trip , i turned on my tablet and started playing with character creation joints in an animation studio . I ended up with a rib cage with two hands and a long neck .
Does any of you have a favorite moment in Tales Of Mystaraan? if so , then comment below .
Did some spriting for JJ . Since I'm not Picasso , i took Keid's sprite sheet as a reference .
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