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175
Game
Granny: The Mall
2 years ago

Compared to The Lost Update, The New Object System is a lot better...Almost.

I'm currently fixing:

- Item Text Appear/Disappear

- Button Indicators.

- Puzzle Compadibilty for each item.

- Fixing Slendrina's positions.

- Some other issues

- Gamemodes.




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Next up

Potientally May 17th...Potientally. Not a promise. But a plan. I don't have much left to do, but game development is no easy task.

Granny the mall now has a PC Port

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

Due to translations, I will have to delay the project into june.

V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

Lethal mines will be featured in the mall on harder difficulties. No second chances with these...

It will also be very cold...so you better stay warm...

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

V1.2 is coming Next March.

- Shop, Daily Tasks, Leaderboard stats

- Slendrina is here

- New "Nights/3 Lives" system for getting caught

- Baked lighting

- New "Variators" to add to your game

- Moving trees

- Sleath

you get to throw bottles at old people, Oh much fun is that! :3