Game
Brawlers Tourney



6 years ago

Computer opponent that can order and upgrade its units. Play-able demo soon ready!


The computer AI is not very complex nor smart at these early stages, but are surprisingly fun and challenging, given their crudeness.

The computer can;

  • Look for viable opponents, and chooses one at random.

  • Chooses a path to the enemy, and attacks any enemy unit it crosses.

  • Buys upgrades if it has enough gold.

The only dynamic choose the AI makes is checking if the opponent is alive, it does so before deciding who and where to attack. The rest is either random or static choices.

It is currently three types of computers; Neutral, Aggressive or Defensive. Paths, upgrades and the timing of attacks varies depending on what type it is.



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0.1.4 Released!

You can now build two more buildings that spawns archers and/or spearmen.

0.1.5 out and ready for testing!

- Playable hero unit.

- AI turn back if base is under attack.

- Towers to help defend base.

- Various tweeks and bug fixes.

Making an rts/mobs and just released 0.1.5, any feedback, bugs or comments is much appreciated

https://gamejolt.com/games/brawlersguild/394005

Worked a bit on this project again and finished off 0.3!

0.2.3 is live!

New unit type, potions, graphic options and mini-map 'fow'.

New Patch or anyone who wants to test/play.

Any feedback or bug-report is much appreciated:)

https://gamejolt.com/games/brawlersguild/394005

0.1.6 out now!

- New cavalry units.

- Anti cavalry stat for spearmen.

- Can now choose building type for new bases.

Charging with cavalry is a buggy unbalanced mess, but its alot of fun!

Any feedback, bugs or ideas is as always welcomed.

Adding a new race soon!

New playable Hero and faction.

New map, new building, new items and less bugs