Game
UNDERSEEN
1 year ago

Concepts and script notes! these aren't implemented yet by any means as the game isn't at that stage, but just act as basic world rules for now! (Read the article!!)


-Begin opening cutscene-

Underseen: To neglect. To fail to see properly or adequately, Turn a blind eye and ignore what lies forth.

-Underseen title card-

_______________________________________________

-the main menu- start 1st run, no persistent data-

Start <

Continue -not available-

View progress -not available-

Monster journal -available, but empty-

Settings

Exit

_________________________________________________

Start = Short animation of Frisk falling into the pile of butterscotch flowers. They get up and dust themselves off.

-End opening cutscene, {Player} can now move freely-

3 paths: first run

Flowey- (Flowey interaction scene)

some broken ruins- (easy Froggit fight, mercy unlocks dialogue)

Tree and ruins room- (equip stick)

ACHIEVEMENT: The Classic (equip the stick first.)

-If the stick is not equipped before Flowey interaction {Player} will not be able to get it until Flowey interaction is done.

ACHIEVEMENT: Retrace your steps (go back for the stick.)

1st run: Flowey interaction original Undertale first run.

2-9 run: Flowey's dialogue is short.

10th run: Flowey is bored and can dodge Toriel’s fire.

11+ run: Flowey does not appear, regardless of run type. Toriel walks in and her scene starts. He will only appear again if persistent data is deleted (True Reset)



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