Ultra FNaF World is objectively a very outstanding project, and one that shows what passion mixed with skills and experience can achieve.
From really good character models, to the technical aspects of the game (like having the first character in your party be the one to roam the world, and the side quests and expansive new worlds), UFW is without a doubt a marvelous project. However, I have to say the truth and be honest: Perhaps it is too ambitious for our own good.
UFW is coming close to having 300 playable characters, and while that is great for those who want an expansive and long lasting gameplay session, it is also concerningly big. That many characters to create animations, moves and interactions for is impossibly big for just one creator/programmer/3d animator.
It stands to reason that, like many other projects before it, UFW may also face the same brutal reality as other Fnaf world update 3 games, that perhaps it is too big to continue. I fear UFW may be cancelled due to how big it is, so I have some propositions to (hopefully) make sure we avoid such fate for this project.
1) ENOUGH CHARACTERS BRO!! We have so, so many characters now, including skins with their own special moves, plus about 10 different fangame characters. That's enough Corpse, we're more than satisfied! You don't need to push yourself to put EVERYTHING we ask. The game is your creation man, but it shouldn't become overwhelming, especially since its a free project!
2) MAKE THE MAPS BIGGER INSTEAD! If you make each world 2x or 3x bigger than the original game, you'll ensure something the original fnaf world totally forgot: exploration. for a RPG like it, UFW should invite the player to explore different parts of a map, fight secret bosses and gain fazcoins and upgrades! Not only is this a bit easier to accomplish than making 300 characters, but it also rewards the player for exploring, making the game much more engaging! Just imagine a bigger world 3, and how much hidden perks can be placed!
3) ADD SPECIAL COMBINATIONS! This is more of a gameplay oriented suggestion, but adding combinations will make the game more engaging, and it will limit the amount of content you need to create from scratch. Having special combinations between, say, a team 1 of fnaf 1 characters and team 2 of FFPS rockstars, that'll grant a special upgrade (like infinite strenght boost or smth) could make each character replayable, worth using for specific bosses, and overall would cut in half the amount of work you'd need to do to add content to the game, because content can be made simply from combinations!
Corpse, if you're reading this, your work is inspiring to everyone who knows and follows you, and you don't have to prove yourself more than you've already done now. Take it easy, don't stress yourself, and most importantly...have fun! Because that's what FNaF World is all about!
love from MikyDrawss!
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