Game
LISA: The Loyal (Cancelled)
3 years ago

Considering help with sprites:


No updates from me for a long while because personal things are getting a little... Pressuring for me.

That in turn got the development stuck for a long time.

The original plan was to not accept any help until later, but with how things are getting for me, I'm starting to consider getting help with the sprites.

Nothing strict and no pressure, it would be a "help out anytime you want" kind of thing.

NOT NOW THOUGH, I'm considering it.



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I've been ill for a week and have yet to recover. Please bear with me.

All of the Slashers so far, excluding unaffiliated enemies. I'm not done yet, so there's more of them to come!

Aaack I'm sorry for saying 'progress report soon' last month without the actual report, I've been busy with life AND the game.

I divided the game's progression in four different parts here as you can see. 90% done with part 1, and I'm getting into part 2.

"Seems like the harvest is good this year." (Also shoutout to "Chance sassy" for the track)

With the start of August, it's time to crawl back into development hell!

They're so cool

Tilesets? Changed.

Maps? Messed up.

Lisa? The painful.

Real food

exploration focus

I just remembered and there's literally a draft devlog for last month. I really forgor