Game
JICE

2 years ago

Continuing the work on the main side character, but not much to show for now. Sometimes things take more time than planned, but that's ok, as long as you are still moving forward




0 comments

Loading...

Next up

Something of an atrium in the middle of an office area.

Dreaming of finishing games

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

Just a cover I made for my side game project.

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Just jumping around Spaceport, collecting energy

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

🥳 Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? 😆

Happy new years!

The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.

https://sunnray.itch.io/nervewrought

Will add a bit more lighting, but for now finished with this section of the Depot level.