Next up
More cakes! These got new textures too.
Giving the character many faces! Created an object that would spawn a random assortment of electronics in one place to make it easier to place this character in the world.
Created this energy vat! Its primary use is to restore player's energy in the tutorial areas.
Continuing work on the rebound mechanic - here is how it will look like to jump off the walls! Also added some spark effects to signal the rebound availability and to look cooler.
My 6yo self would be very happy to know somewhere in the future I created this chocolate lake
Made some pretty cool chocolate cookies
Started planning out the way the important side character would interact with the player. Solution so far - groups of electronics (computers, cameras, etc.) that would look at the player when the character is talking
Made some marmalade candies in different colors. And there is a fish shaped marmalade too, because I thought it would be funny. What other marmalade shapes can you think of?
Reworking various materials into several unified main materials. This makes it easier to add color variations for stuff and overall optimizes the game. Here are some reworked cakes
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