Game
JICE

2 years ago

Continuing the work on the main side character, but not much to show for now. Sometimes things take more time than planned, but that's ok, as long as you are still moving forward




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Made a simple comparison table of the most popular asset stores! I was mainly aiming for 2D pixel art, but it is applicable for other asset types as well. Overall, itch io is probably ahead for me, but it is worth the time to set up other storefronts too.

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

Something of an atrium in the middle of an office area.

Just a cover I made for my side game project.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

🥳 Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? 😆

Happy new years!

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Dreaming of finishing games

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.