Hey Folks!
I recieved the good news of recent that ContraCANDY got into the top 15 out of the 457 games submitted for the CandyJam! To my knowledge, it wasn’t a competition, so finding this out left me feeling pretty chuffed about the whole thing.
I might be doing a little bit of extra work on the project based on the feedback of “ryan sumo” (artist behind prison architect), who suggested keeping the characters to a consistent pace but increase the rate over time. Whether this occurs entirely depends on the progress I make with Narcissus in the coming weeks and how much time my new project soaks up.
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